Dark Burning Attack
Spell Normal

Dark Burning Attack

  • Archetype:
  • Dark Magician

  • View:
  • 5458




If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 8, 2026
55± 8/ 100
Power Score
Intrinsic 56
Deck 55

Dark Burning Attack — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 56 · Deck: 55 · Meta: provisional
  • Primary role: Board breaker · Secondary: Removal

Why it scores here

Dark Burning Attack is a one-card mass removal spell: it destroys every face-up monster the opponent controls, and its only condition is that you control a Dark Magician Girl monster. That condition is met in most of the sample (Dark Magician Girl appears in 92.6% of the 283 decks), so the card is reliably live, and the effect converts a single card into a potentially large board swing. It earns its points from effect_interaction and accessibility, not from anything about the card's frame or stats. The body contributes almost nothing because a Spell cannot be material, and the card gets no credit for popularity or the 283-deck count beyond confirming the condition is practical. It is also a sorcery-speed spell with no negation or recursion, so one counter or a missing Dark Magician Girl turns it into a dead card.

Axis scores

Axis Score Evidence
Accessibility 55 Live only when you control Dark Magician Girl, which is in 92.6% of the sampled decks, but it needs that monster on the field first (inferred from text and top_partners; no combo as_starter data) (observed).
Combo & Conversion 60 One-card mass destruction is strong conversion when the condition is met, but no combo boards were supplied, so the conversion is text-only (inferred).
Resource Economy 60 One card removes every opposing face-up monster, so it is a net card advantage when the opponent has two or more monsters, with no refuel or recursion (inferred).
Effect & Interaction 75 Strong, unconditional-on-target mass removal that is hard to play around once the condition is set up, though it has no negation component (verified from card text).
Material Utility 10 A Spell cannot be used as material and has no body to convert, so this axis is near zero (verified from frame_type).
Resilience & Flexibility 35 A single sorcery-speed spell that dies to any negation and gives no zone or turn redundancy (inferred from text).
Deck-Building Efficiency 45 Mostly runs one copy (216 of 283 decks), but it needs the Dark Magician Girl condition, so it is a mild restriction on non-Dark Magician builds (observed from copies_per_deck and top_partners).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Removal. Intrinsic ≈ 56, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Mass removal of every face-up opposing monster from a single card
  • Condition is near-universal in its primary homes (Dark Magician Girl in 92.6% of decks)
  • Clear, unambiguous card text with no timing ambiguity

Weaknesses

  • Requires Dark Magician Girl on the field, so it is dead without that monster
  • Sorcery-speed Spell, so it cannot be used as a response
  • No body, so no material or board presence of its own
  • One negation ends the play

Counters / choke points

  • Negation effects that target the activation
  • Board states where the opponent has few or no face-up monsters, which make the effect low-value

Best use

Board breaker. Decks: Dark Magician. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: destroy all face-up monsters the opponent controls, conditional on controlling a Dark Magician Girl monster; Spell card with no body, so it cannot be material; Legal in TCG, OCG, MasterDuel and DuelLinks
  • Observed: Dark Magician Girl is in 262 of 283 decks (92.6%); 216 of 283 decks run one copy; average 1.3 copies; 69.3% of decks are gameplay type 7
  • Inferred: Accessibility depends on Dark Magician Girl being on the field, not just in hand; Resource economy is a net advantage when the opponent controls two or more monsters; Negation is the main counter, because the card has no protection
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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